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MERCURY LEARNING and INFORMATION provides print and digital content in the areas of science and medicine, technology and computing, engineering, and mathematics (STEM disciplines) designed for the professional/reference, trade, library, higher education, career school, and online training markets. We embrace both traditional and innovative publishing models designed to accommodate the needs of the intended audience by using the appropriate delivery methods.

Python An Introduction to Programming Second Edition Book CoverPython An Introduction to Programming

Second Edition

James R. Parker, PhD

(University of Calgary)

ISBN: 9781683926245
Pub Date:  March 2021
Specs: 7 x 9   Paperback
Pages: 600
Price: $89.95

    

This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just in time presentation – material is given to the student when it is needed. Many examples will be based on games because Python has become the language of choice for basic game development. Designed as a year 1 textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

FEATURES

TABLE OF CONTENTS

0: Modern Computers. 1: Computers and Programming. 2: Repetition.3: Sequences. 4: Functions. 5: Files. 6: Classes. 7: Graphics. 8: Manipulating Data. 9: Multimedia. 10: Basic Algorithms. 11: Programming for the Sciences. 12: How to Write Good Programs. 13: Communicating with the Outside World. 14: Parsing. 15: Communicating Using Graphics.

ABOUT THE AUTHOR

J. R. Parker, PhD is a professor of Art Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).