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MERCURY LEARNING and INFORMATION provides print and digital content in the areas of science and medicine, technology and computing, engineering, and mathematics (STEM disciplines) designed for the professional/reference, trade, library, higher education, career school, and online training markets. We embrace both traditional and innovative publishing models designed to accommodate the needs of the intended audience by using the appropriate delivery methods.

Software Quality Assurance

A Self Teaching Introduction

R. Chopra, PhD

ISBN: 9781683921684
Pub Date:  March 2018
Specs: 7 x 9   Paperback
Pages: 450
Price: $49.95

    

This overview of software quality assurance testing in a "self-teaching" format contains easy-to- understand chapters with tips and insights about software quality, its basic concepts, applications, and practical case studies. It includes numerous, end-of-chapter questions with answers to test your knowledge and reinforce mastery of the concepts being presented. The book also includes state of the art material on the video-game testing process (Chapter 14) and a game-testing plan template (Chapter 15) and Game Testing by the Numbers (Chapter 16).

FEATURES

BRIEF TABLE OF CONTENTS

1: Introduction to Software Testing. 2: Software Verification and Validation. 3: Software Quality. 4: Black Box (Functional) Testing Techniques. 5: White Box (Structural) Testing Techniques. 6: Gray Box Testing. 7: Levels of Testing. 8: Quality Assurance. 9. Quality Standards. 10: Reducing the Number of Test Cases. 11: Test Management and Automation. 12: Case Study on Testing of E-Learning Management Systems. 13: Object-Oriented Testing. 14: The Game Testing Process. 15: Basic Game-Testing Plan Template. 16: Game Testing By the Numbers. Appendices. Index.

ABOUT THE AUTHOR

Rajiv Chopra (PhD) is an assistant professor of computer science and engineering and has written over 20 texts and numerous journal articles.